A few days ago I started working on a logo design for an organization named AARZ.
The client provided me with some low resolution watermarked images which were to be manipulated in logo.
I found that removing watermark from images was quite simple in paintshop with clone brush tool to replace pixles and remove the pixels or reform the pixels as you want.
But when I started to trace in in corel I noticed that Low resolution graphic is facing cosiderable amount of problems in being traced with biggest one is pixelation.
And another problem was that a few areas of watermark’s pixels were still in mage and I was unable to remove them.
I traced logo with Detailed logo preset in Corel Draw, it gave quite good results but tweaking made it quite simple.
I suggest you some tips for tracing logo, which may help out to some, and would also welcome feedback if some one could help me out,
1- Never resive the image you import , Trace it as it is being imported to avoid pixelation.
2- Never use high quality or low quality image presets for converting raster to vector, it generates millions of objects of image and Corel either starts crashing or sometimes most of functions get disabled. Plus these presets never work good since they keep the pixelation information along, so when you would resive you would notive that those pixels boxes were vectorized, not smooth curves.
3- Remove the background color to get a transparent output vector art for easy merger, mine artwork was having white background but some of the white color wasnt eliminated because software thought of it as part of image which wasnt the case, so completely eliminating the background color is good idea. instead you waste time afterward.
4- I found that watermark pixels were of gray shades and my artwork was of blach shade and background was of white color. White was eliminated already as being background, now was time to eliminate the un necessary colors. The more you refine your color selection, the more smooth your artwork become.
5- Settings to tweak: Set mazimum value for detail, and minimum possible value for smoothness. Smoothness value of 1 or 2 would work out and remove pixelated vectorization. Detail however makes your vector seem more like the original picture so its better to keep that high, but you may need to sometime lessen the detail and just extract outlines.
The most difficult part of this logo was to adjust the roots under the child and reshape the face of child which was totally disappearing in vector trace. So I placed Images on each other and adjusted the pin points of face and roots. And modified some of the roots as they were merging too much or were too small in size to be even recognized and may be cosidered as noise in final image. However working with roots was too difficult as if you start paying with one root the others were also reforming according to new points of root I was working at.
So here comes another tip:
When using point adjustments and reframing structure, if you want to reform the shape without affecting the other shape, try to place two new points from where you want the change to take place and the other half from those two points would remain same and other half would change.
AARZ logo design was fun and learned alot. Your suggestions are more than welcome. ❤